![]() ![]() The mesh is very alpha friendly – the recolor map is quite simple, and I left enough lines on the textures that anyone who wants to recolor it may easily understand what goes where I edited alphas only a little beat, so now textures cover almost all the surface of the mesh (except for bangs, I edited them to look the way I wanted). This one took much more time than I expected it to, it seams I decided to do all the common meshing mistakes in one go, and of course had to correct them, but I succeeded, and a like the result very much! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |